PortAudio
2.0
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Record input into a file, then playback recorded data from file (Windows only at the moment) More...
#include <stdio.h>
#include <stdlib.h>
#include "portaudio.h"
#include "pa_ringbuffer.h"
#include "pa_util.h"
Data Structures | |
struct | paTestData |
Macros | |
#define | FILE_NAME "audio_data.raw" |
#define | SAMPLE_RATE (44100) |
#define | FRAMES_PER_BUFFER (512) |
#define | NUM_SECONDS (10) |
#define | NUM_CHANNELS (2) |
#define | NUM_WRITES_PER_BUFFER (4) |
#define | DITHER_FLAG (0) |
#define | PA_SAMPLE_TYPE paFloat32 |
#define | SAMPLE_SILENCE (0.0f) |
#define | PRINTF_S_FORMAT "%.8f" |
Typedefs | |
typedef float | SAMPLE |
typedef int(* | ThreadFunctionType )(void *) |
Functions | |
int | main (void) |
Record input into a file, then playback recorded data from file (Windows only at the moment)
#define DITHER_FLAG (0) |
#define FILE_NAME "audio_data.raw" |
#define FRAMES_PER_BUFFER (512) |
#define NUM_CHANNELS (2) |
#define NUM_SECONDS (10) |
#define NUM_WRITES_PER_BUFFER (4) |
#define PA_SAMPLE_TYPE paFloat32 |
#define PRINTF_S_FORMAT "%.8f" |
#define SAMPLE_RATE (44100) |
#define SAMPLE_SILENCE (0.0f) |
typedef float SAMPLE |
typedef int(* ThreadFunctionType)(void *) |
int main | ( | void | ) |